Eldervale Development Update #2
Hey all !
I'm happy to announce that Eldervale is close to completion ! In addition to the improvements detailed in the previous development update ( map outlining your current position, equipment swapping with the scrollwheel, melee block charges ) - I fixed issues with the character and enemies blocking view in tight spaces, improved enemy models, added a basic Joytick support( which will need some more testing) and hopefully, improved the overall experience. Unfortunately I had to scrap the patch planned for the demo, but that brings us that much closer to the full release ! Many new puzzles, mysteries and new dangers have been added, as well as all the story pieces. Based on many of your suggestions, I focus on making the game keep evolving and changing as you play, so as to not get repetitive. Of course I also worked hard on solving the causes for frustrations about the combat system, controls, save system and lighting issues that spoiled the experience for some players. More info coming soon !
Take a look at some spoiler-free screenshots from the later chapters, and happy Halloween ! :)
Get Eldervale (2018 Demo)
Eldervale (2018 Demo)
Third Person Survival Horror
Status | In development |
Author | Solkitte |
Genre | Survival, Puzzle |
Tags | Action-Adventure, Atmospheric, Experimental, Horror, Mystery, Survival Horror, Third Person, Unity |
Languages | English |
More posts
- Eldervale Live on Steam Early Access !Jul 02, 2019
- Demo Let's Play ReactionsJun 03, 2019
- Eldervale Discord AvailableMay 27, 2019
- Eldervale Development StagesMay 15, 2019
- Eldervale on Steam Early AccessMay 12, 2019
- Performance OptimizationsFeb 03, 2019
- Eldervale Development Update #3Jan 24, 2019
- Eldervale Development UpdateJul 17, 2018
- Patch Notes 0.8.9Jun 27, 2018
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